#include <TerrainSystemBus.h>
Inherits AZ::ComponentBus.
Public Types | |
| using | MutexType = AZStd::recursive_mutex | 
Public Member Functions | |
| virtual void | GetPriority (uint32_t &outLayer, int32_t &outPriority)=0 | 
| virtual bool | GetUseGroundPlane ()=0 | 
A bus for the TerrainSystem to interrogate TerrainLayerSpawners.