Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (TerrainSurfaceDataSystemConfig, AZ::SystemAllocator) | |
AZ_RTTI (TerrainSurfaceDataSystemConfig, "{2B93F5E5-5346-47A1-9C4D-EFBC6BDF468F}", AZ::ComponentConfig) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |