Open 3D Engine TextureAtlas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- a -
AddFilesUsingWildCard() :
TextureAtlasBuilder::AtlasBuilderInput
AddFolderContents() :
TextureAtlasBuilder::AtlasBuilderInput
AtlasCoordinates() :
TextureAtlasNamespace::AtlasCoordinates
AtlasInfo() :
TextureAtlasNamespace::TextureAtlasSystemComponent::AtlasInfo
- c -
CreateJobs() :
TextureAtlasBuilder::AtlasBuilderWorker
- d -
DoesPathnameMatchWildCard() :
TextureAtlasBuilder::AtlasBuilderInput
DoesWildCardDirectoryIncludePathname() :
TextureAtlasBuilder::AtlasBuilderInput
- f -
FindAtlasContainingImage() :
TextureAtlasNamespace::TextureAtlasRequests
,
TextureAtlasNamespace::TextureAtlasSystemComponent
- g -
GetAtlasCoordinates() :
TextureAtlasNamespace::TextureAtlas
,
TextureAtlasNamespace::TextureAtlasImpl
GetHeight() :
TextureAtlasNamespace::TextureAtlas
,
TextureAtlasNamespace::TextureAtlasImpl
GetJobDescriptor() :
TextureAtlasBuilder::AtlasBuilderWorker
GetTexture() :
TextureAtlasNamespace::TextureAtlas
,
TextureAtlasNamespace::TextureAtlasImpl
GetWidth() :
TextureAtlasNamespace::TextureAtlas
,
TextureAtlasNamespace::TextureAtlasImpl
- l -
LoadAtlas() :
TextureAtlasNamespace::TextureAtlasRequests
,
TextureAtlasNamespace::TextureAtlasSystemComponent
- o -
OnAtlasLoaded() :
TextureAtlasNamespace::TextureAtlasNotifications
OnAtlasReloaded() :
TextureAtlasNamespace::TextureAtlasNotifications
OnAtlasUnloaded() :
TextureAtlasNamespace::TextureAtlasNotifications
OverwriteMappings() :
TextureAtlasNamespace::TextureAtlasImpl
- p -
ProcessJob() :
TextureAtlasBuilder::AtlasBuilderWorker
- r -
ReadFromFile() :
TextureAtlasBuilder::AtlasBuilderInput
Reflect() :
TextureAtlasBuilder::AtlasBuilderComponent
RemoveFilesUsingWildCard() :
TextureAtlasBuilder::AtlasBuilderInput
RemoveFolderContents() :
TextureAtlasBuilder::AtlasBuilderInput
- s -
SaveAtlasToFile() :
TextureAtlasNamespace::TextureAtlasRequests
,
TextureAtlasNamespace::TextureAtlasSystemComponent
SetHeight() :
TextureAtlasNamespace::TextureAtlasImpl
SetTexture() :
TextureAtlasNamespace::TextureAtlas
,
TextureAtlasNamespace::TextureAtlasImpl
SetWidth() :
TextureAtlasNamespace::TextureAtlasImpl
ShutDown() :
TextureAtlasBuilder::AtlasBuilderWorker
- t -
TokenMatchesWildcard() :
TextureAtlasBuilder::AtlasBuilderInput
- u -
UnloadAtlas() :
TextureAtlasNamespace::TextureAtlasRequests
,
TextureAtlasNamespace::TextureAtlasSystemComponent
Generated on Tue Oct 8 2024 21:28:05 for Open 3D Engine TextureAtlas Gem API Reference by
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