Open 3D Engine TextureAtlas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Struct that is used to represent an object with a width and height in pixels. More...
#include <AtlasBuilderWorker.h>
Public Member Functions | |
ImageDimension (int width, int height) | |
Public Attributes | |
int | m_width |
int | m_height |
Struct that is used to represent an object with a width and height in pixels.