#include <AreaInfoBus.h>
Inherits AZ::ComponentBus.
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using  | MutexType = AZStd::recursive_mutex | 
|   | allows multiple threads to call 
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virtual AZ::u32  | GetLayer () const =0 | 
|   | to handle overlapping vegetation layers 
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virtual AZ::u32  | GetPriority () const =0 | 
|   | to handle overlapping vegetation layers 
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virtual AZ::Aabb  | GetEncompassingAabb () const =0 | 
|   | Get bounds of volume affected by placement. 
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virtual AZ::u32  | GetProductCount () const =0 | 
|   | Get number of generated objects. 
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virtual AZ::u32  | GetChangeIndex () const =0 | 
|   | support for tracking the number of changes applied to the area 
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This bus allows querying information about a vegetation area 
The documentation for this class was generated from the following file:
- Gems/Vegetation/Code/Include/Vegetation/Ebuses/AreaInfoBus.h