Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <EditorVegetationSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (EditorVegetationSystemComponent, "{DC493537-8D9D-4088-943F-6FFE6D115F62}") | |
void | Activate () override |
void | Deactivate () override |
System component required to reflect the editor only classes until module level reflection is fixed.