Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <AreaRequestBus.h>
Public Member Functions | |
EntityIdStackPusher (EntityIdStack &stack, const AZ::EntityId id) | |
allows adding and automatic removal (on destruction) from a stack of entity ids