Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Vegetation::AreaDebugDisplayData Struct Reference
Public Attributes
AZ::Color
m_instanceColor
= AZ::Color::CreateOne()
float
m_instanceSize
= 1.0f
bool
m_instanceRender
= true
The documentation for this struct was generated from the following file:
Gems/Vegetation/Code/Include/Vegetation/Ebuses/AreaDebugBus.h
Vegetation
AreaDebugDisplayData
Generated on Tue Oct 8 2024 21:28:05 for Open 3D Engine Vegetation Gem API Reference by
1.9.1