Open 3D Engine Vegetation Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::AreaDebugDisplayData Struct Reference

Public Attributes

AZ::Color m_instanceColor = AZ::Color::CreateOne()
 
float m_instanceSize = 1.0f
 
bool m_instanceRender = true
 

The documentation for this struct was generated from the following file: