Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Vegetation::DebugData Struct Reference
Public Attributes
AZStd::atomic_int
m_areaTaskQueueCount
{ 0 }
AZStd::atomic_int
m_areaTaskActiveCount
{ 0 }
The documentation for this struct was generated from the following file:
Gems/Vegetation/Code/Include/Vegetation/Ebuses/DebugSystemDataBus.h
Vegetation
DebugData
Generated on Tue Oct 8 2024 21:28:06 for Open 3D Engine Vegetation Gem API Reference by
1.9.1