Inherits AZ::EBusTraits.
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using  | BusIdType = AZStd::string | 
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static const AZ::EBusAddressPolicy  | AddressPolicy = AZ::EBusAddressPolicy::ById | 
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static const AZ::EBusHandlerPolicy  | HandlerPolicy = AZ::EBusHandlerPolicy::Single | 
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◆ IsPressed()
  
  
      
        
          | virtual bool VirtualGamepad::VirtualGamepadButtonRequests::IsPressed  | 
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pure virtual   | 
  
 
Query whether the virtual button is currently pressed or not 
- Returns
 - True if the virtual button is currently pressed, false otherwise 
 
 
 
The documentation for this class was generated from the following file:
- Gems/VirtualGamepad/Code/Source/VirtualGamepadButtonRequestBus.h