Open 3D Engine WarehouseAutomation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class that allows to add post-processing to the pipeline. More...
#include <ConveyorBeltRequestBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual void | StartBelt ()=0 |
Start a particular belt. | |
virtual void | StopBelt ()=0 |
Stop a particular belt. | |
virtual bool | IsBeltStopped ()=0 |
Query whether a particular conveyor belt is stopped. | |
Static Public Attributes | |
static constexpr AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
static constexpr AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
Interface class that allows to add post-processing to the pipeline.