Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Performs intersection for a manipulator using an edge bound. More...
#include <WhiteBoxManipulatorBounds.h>
Inherits AzToolsFramework::Picking::BoundShapeInterface.
Public Member Functions | |
AZ_RTTI (ManipulatorBoundEdge, "{9CFB51B7-1631-42F4-AE92-613651A1D2F4}", AzToolsFramework::Picking::BoundShapeInterface) AZ_CLASS_ALLOCATOR_DECL explicit ManipulatorBoundEdge(AzToolsFramework | |
bool | IntersectRay (const AZ::Vector3 &rayOrigin, const AZ::Vector3 &rayDirection, float &rayIntersectionDistance) const override |
void | SetShapeData (const AzToolsFramework::Picking::BoundRequestShapeBase &shapeData) override |
Public Attributes | |
EdgeBound | m_edgeBound |
Performs intersection for a manipulator using an edge bound.