Notification bus for white box mesh asset modifications. More...
#include <WhiteBoxMeshAssetBus.h>
Inherits AZ::EBusTraits.
Public Types | |
| using | BusIdType = AZ::Data::AssetId | 
Public Member Functions | |
| virtual void | OnWhiteBoxMeshAssetModified (AZ::Data::Asset< AZ::Data::AssetData > asset) | 
Static Public Attributes | |
| static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById | 
Notification bus for white box mesh asset modifications.
      
  | 
  inlinevirtual | 
Raised when the asset has been modified. This is so other white box components referencing the same asset will know to update their render mesh.