Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Notification bus for white box mesh asset modifications. More...
#include <WhiteBoxMeshAssetBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::Data::AssetId |
Public Member Functions | |
virtual void | OnWhiteBoxMeshAssetModified ([[maybe_unused]] AZ::Data::Asset< AZ::Data::AssetData > asset) |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
Notification bus for white box mesh asset modifications.
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inlinevirtual |
Raised when the asset has been modified. This is so other white box components referencing the same asset will know to update their render mesh.