Class to hold the white box mesh data in Atom device memory format.  
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#include <WhiteBoxMeshAtomData.h>
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  | WhiteBoxMeshAtomData (const WhiteBoxFaces &faceData) | 
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const uint32_t  | VertexCount () const | 
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const AZStd::vector< uint32_t > &  | GetIndices () const | 
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const AZStd::vector< AZ::PackedVector3f > &  | GetPositions () const | 
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const AZStd::vector< AZ::PackedVector3f > &  | GetNormals () const | 
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const AZStd::vector< AZ::Vector4 > &  | GetTangents () const | 
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const AZStd::vector< AZ::PackedVector3f > &  | GetBitangents () const | 
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const AZStd::vector< PackedFloat2 > &  | GetUVs () const | 
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const AZStd::vector< AZ::Vector4 > &  | GetColors () const | 
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AZ::Aabb  | GetAabb () const | 
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Class to hold the white box mesh data in Atom device memory format. 
The documentation for this class was generated from the following file:
- Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxMeshAtomData.h