Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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System component for the White Box Tool. More...
#include <WhiteBoxSystemComponent.h>
Inherits AZ::Component, and WhiteBoxRequestBus::Handler.
Inherited by WhiteBox::EditorWhiteBoxSystemComponent.
Public Member Functions | |
AZ_COMPONENT (WhiteBoxSystemComponent, "{BD393FD9-CF47-433D-B171-C44FE2F7069F}") | |
WhiteBoxSystemComponent (const WhiteBoxSystemComponent &)=delete | |
WhiteBoxSystemComponent & | operator= (const WhiteBoxSystemComponent &)=delete |
AZStd::unique_ptr< RenderMeshInterface > | CreateRenderMeshInterface (AZ::EntityId entityId) override |
void | SetRenderMeshInterfaceBuilder (RenderMeshInterfaceBuilderFn builder) override |
Protected Member Functions | |
void | Activate () override |
void | Deactivate () override |
Protected Attributes | |
AZStd::vector< AZStd::unique_ptr< AZ::Data::AssetHandler > > | m_assetHandlers |
System component for the White Box Tool.