Open 3D Engine WhiteBox Gem API Reference  24.09
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WhiteBox::PolygonBound Struct Reference

#include <WhiteBoxManipulatorBounds.h>

Public Attributes

AZStd::vector< AZ::Vector3 > m_triangles
 

Detailed Description

Represents all triangles composing a polygon that can have intersection queries performed against it.

Note
Each triangle must be defined in CCW order.

The documentation for this struct was generated from the following file: