Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Configuration information to use when setting up a WhiteBoxCollider. More...
#include <WhiteBoxColliderConfiguration.h>
Static Public Member Functions | |
static AZ_CLASS_ALLOCATOR_DECL void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
WhiteBoxBodyType | m_bodyType = WhiteBoxBodyType::Static |
Default the body type to Static. | |
Configuration information to use when setting up a WhiteBoxCollider.