Triangle primitive with face normals. More...
#include <WhiteBoxRenderData.h>
Public Member Functions | |
| AZ_TYPE_INFO (WhiteBoxFace, "{31293BF0-5789-489B-882A-119AC1797F9E}") | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
Public Attributes | |
| WhiteBoxVertex | m_v1 | 
| WhiteBoxVertex | m_v2 | 
| WhiteBoxVertex | m_v3 | 
| AZ::Vector3 | m_normal | 
Triangle primitive with face normals.