Open 3D Engine XR Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
XR::FoveatedImagePassData Struct Reference

Custom data for the FoveatedImagePass Pass. More...

#include <FoveatedImagePass.h>

Inherits AZ::RPI::PassData.

Public Member Functions

 AZ_RTTI (FoveatedImagePassData, "{DA97DB6D-6B41-4285-9266-8A7903887910}", AZ::RPI::PassData)
 
 AZ_CLASS_ALLOCATOR (FoveatedImagePassData, AZ::SystemAllocator)
 

Public Attributes

AZ::RHI::XRFoveatedLevel m_foveatedLevel = AZ::RHI::XRFoveatedLevel::None
 Foveated level for the shading rate image.
 

Detailed Description

Custom data for the FoveatedImagePass Pass.


The documentation for this struct was generated from the following file: