Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::ApplicationWindows Class Reference

Inherits AzFramework::Application::Implementation, and WindowsLifecycleEvents::Bus::Handler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (ApplicationWindows, AZ::SystemAllocator)
 
void OnMinimized () override
 
void OnRestored () override
 
void OnKillFocus () override
 
void OnSetFocus () override
 
void PumpSystemEventLoopOnce () override
 
void PumpSystemEventLoopUntilEmpty () override
 
- Public Member Functions inherited from AzFramework::Application::Implementation
virtual void TerminateOnError (int errorCode)
 

Protected Member Functions

void ProcessSystemEvent (MSG &msg)
 

The documentation for this class was generated from the following file: