Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzFramework::Application::Implementation, and WindowsLifecycleEvents::Bus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ApplicationWindows, AZ::SystemAllocator) | |
void | OnMinimized () override |
void | OnRestored () override |
void | OnKillFocus () override |
void | OnSetFocus () override |
void | PumpSystemEventLoopOnce () override |
void | PumpSystemEventLoopUntilEmpty () override |
Public Member Functions inherited from AzFramework::Application::Implementation | |
virtual void | TerminateOnError (int errorCode) |
Protected Member Functions | |
void | ProcessSystemEvent (MSG &msg) |