Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::CameraSystem Class Reference

Responsible for updating a series of cameras given various inputs. More...

#include <CameraInput.h>

Public Member Functions

bool HandleEvents (const InputState &state)
 
Camera StepCamera (const Camera &targetCamera, float deltaTime)
 
bool HandlingEvents () const
 

Public Attributes

Cameras m_cameras
 Represents a collection of camera inputs that together provide a camera controller.
 

Detailed Description

Responsible for updating a series of cameras given various inputs.


The documentation for this class was generated from the following file: