Class that identifies a specific input channel.
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#include <InputChannelId.h>
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static void | Reflect (AZ::ReflectContext *context) |
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static constexpr int | MAX_NAME_LENGTH = 64 |
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Class that identifies a specific input channel.
◆ InputChannelId()
constexpr AzFramework::InputChannelId::InputChannelId |
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AZStd::string_view |
name = "" | ) |
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inlineexplicitconstexpr |
Constructor
- Parameters
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[in] | name | Name of the input channel (will be truncated if exceeds MAX_NAME_LENGTH) |
◆ GetName()
constexpr const char * AzFramework::InputChannelId::GetName |
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const |
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inlineconstexpr |
Access to the input channel's name
- Returns
- Name of the input channel
◆ GetNameCrc32()
constexpr const AZ::Crc32 & AzFramework::InputChannelId::GetNameCrc32 |
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const |
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inlineconstexpr |
Access to the crc32 of the input channel's name
- Returns
- crc32 of the input channel name
◆ operator!=()
constexpr bool AzFramework::InputChannelId::operator!= |
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const InputChannelId & |
other | ) |
const |
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inlineconstexpr |
Inequality comparison operator
- Parameters
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[in] | other | Another instance of the class to compare for inequality |
◆ operator==()
constexpr bool AzFramework::InputChannelId::operator== |
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const InputChannelId & |
other | ) |
const |
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inlineconstexpr |
Equality comparison operator
- Parameters
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[in] | other | Another instance of the class to compare for equality |
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Input/Channels/InputChannelId.h