Base class for input mapping configuration values that are exposed to the editor.
More...
#include <InputMapping.h>
Inherited by AzFramework::InputMappingAnd::Config, and AzFramework::InputMappingOr::Config.
|
static void | Reflect (AZ::ReflectContext *context) |
|
|
AZStd::string | m_outputInputChannelName |
| The unique input channel name (event) output by the input mapping.
|
|
Base class for input mapping configuration values that are exposed to the editor.
◆ CreateInputMapping()
virtual AZStd::shared_ptr< InputMapping > AzFramework::InputMapping::ConfigBase::CreateInputMapping |
( |
const InputContext & |
inputContext | ) |
const |
|
pure virtual |
◆ CreateInputMappingAndAddToContext()
AZStd::shared_ptr< InputMapping > AzFramework::InputMapping::ConfigBase::CreateInputMappingAndAddToContext |
( |
InputContext & |
inputContext | ) |
const |
Create an input mapping and add it to the input context.
- Parameters
-
[in] | inputContext | Input context that the input mapping will be added to. |
◆ GetNameLabelOverride()
virtual AZStd::string AzFramework::InputMapping::ConfigBase::GetNameLabelOverride |
( |
| ) |
const |
|
virtual |
Get the name label override to display.
- Returns
- Name label override to display.
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Input/Mappings/InputMapping.h