#include <InputSystemComponent.h>
Inherits AZ::Component, AZ::TickBus::Handler, and InputSystemRequestBus::Handler.
Protected Member Functions | |
int | GetTickOrder () override |
AZ::TickEvents::GetTickOrder | |
void | OnTick (float deltaTime, AZ::ScriptTimePoint scriptTimePoint) override |
AZ::TickEvents::OnTick | |
void | TickInput () override |
AzFramework::InputSystemRequests::TickInput | |
void | RecreateEnabledInputDevices () override |
AzFramework::InputSystemRequests::RecreateEnabledInputDevices | |
void | CreateEnabledInputDevices () |
Create enabled input devices. | |
void | DestroyEnabledInputDevices () |
Destroy enabled input devices. | |
This system component manages instances of the default input devices supported by the engine. Other systems/modules/gems/games are free to create additional input device instances of any type; this system component manages devices that are supported "out of the box", which other systems (and most games) will expect to be available for platforms where they are supported.