#include <OctreeSystemComponent.h>
Inherits AZ::Component, and IVisibilitySystemRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (OctreeSystemComponent, "{CD4FF1C5-BAF4-421D-951B-1E05DAEEF67B}") | |
AZ_CONSOLEFUNC (OctreeSystemComponent, DumpStats, AZ::ConsoleFunctorFlags::Null, "Dump octreeSystemComponent stats to the console window") | |
void | Activate () override |
void | Deactivate () override |
IVisibilityScene * | GetDefaultVisibilityScene () override |
IVisibilityScene * | CreateVisibilityScene (const AZ::Name &sceneName) override |
void | DestroyVisibilityScene (IVisibilityScene *visScene) override |
IVisibilityScene * | FindVisibilityScene (const AZ::Name &sceneName) override |
void | DumpStats (const AZ::ConsoleCommandContainer &arguments) override |
Implementation of the visibility system interface. This manages creating, destroying, and finding the underlying octrees that are associated with specific scenes
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override |
AZ::Component overrides.
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override |
IVisibilitySystem overrides