Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <CameraBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual const AZ::Transform & | GetActiveCameraTransform ()=0 |
This returns the transform of the active view. | |
virtual const Configuration & | GetActiveCameraConfiguration ()=0 |
This returns the configuration of the active camera. | |
This system broadcast offer the active camera information even when the camera is not attached to an entity.