#include <AnimationConfiguration.h>
Public Member Functions | |
| AZ_RTTI (AnimationConfiguration, "{6D53168F-470E-4B41-986A-612506F09B40}") | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
Public Attributes | |
| CharacterColliderConfiguration | m_hitDetectionConfig | 
| RagdollConfiguration | m_ragdollConfig | 
| CharacterColliderConfiguration | m_clothConfig | 
| CharacterColliderConfiguration | m_simulatedObjectColliderConfig | 
Configuration for animated physics structures which are more detailed than the character controller. For example, ragdoll or hit detection configurations.