Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Broadcasts notifications when wind state changes - wind providers implement WindRequests bus. More...
#include <WindBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnGlobalWindChanged () |
Dispatched when global wind value is changed. | |
virtual void | OnWindChanged ([[maybe_unused]] const AZ::Aabb &aabb) |
Dispatched when local wind volume is moved or changes value. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Broadcasts notifications when wind state changes - wind providers implement WindRequests bus.