Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Deprecated List
Member AzFramework::ApplicationRequests::IsPrefabSystemEnabled () const
the Legacy Slice System for level editing has been deprecated.
Member AzFramework::ApplicationRequests::IsPrefabSystemForLevelsEnabled () const
Use 'IsPrefabSystemEnabled' instead
Member AzFramework::SliceInstantiationResults::OnSliceInstantiationFailed (const AZ::Data::AssetId &)
Please use OnSliceInstantiationFailedOrCanceled
Member AzFramework::TransformComponentConfiguration
Use AZ::TransformConfig
Member Physics::ColliderConfiguration::IsVisible
This property will be removed in a future release.
Member Physics::ColliderConfiguration::m_visible
This property will be removed in a future release. Display the collider in editor view.