Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Deprecated List
Member
AzFramework::ApplicationRequests::IsPrefabSystemEnabled
() const
the Legacy Slice System for level editing has been deprecated.
Member
AzFramework::ApplicationRequests::IsPrefabSystemForLevelsEnabled
() const
Use 'IsPrefabSystemEnabled' instead
Member
AzFramework::SliceInstantiationResults::OnSliceInstantiationFailed
(const AZ::Data::AssetId &)
Please use OnSliceInstantiationFailedOrCanceled
Member
AzFramework::TransformComponentConfiguration
Use AZ::TransformConfig
Member
Physics::ColliderConfiguration::IsVisible
This property will be removed in a future release.
Member
Physics::ColliderConfiguration::m_visible
This property will be removed in a future release. Display the collider in editor view.
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1.9.1