Open 3D Engine AzFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZStd::hash< AzFramework::RenderGeometry::EntityIdAndContext > Struct Reference
Public Member Functions
size_t
operator()
(const
AzFramework::RenderGeometry::EntityIdAndContext
&entityIdAndContext) const
The documentation for this struct was generated from the following file:
Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionBus.h
AZStd
hash< AzFramework::RenderGeometry::EntityIdAndContext >
Generated on Mon Oct 9 2023 13:39:00 for Open 3D Engine AzFramework API Reference by
1.9.6