Open 3D Engine AzFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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List of all members
AzFramework::RenderGeometry::EntityIdAndContext Struct Reference
Public Member Functions
EntityIdAndContext
(AZ::EntityId entityId,
AzFramework::EntityContextId
contextId)
bool
operator==
(const
EntityIdAndContext
&rhs) const
Public Attributes
AZ::EntityId
m_entityId
AzFramework::EntityContextId
m_contextId
The documentation for this struct was generated from the following file:
Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionBus.h
AzFramework
RenderGeometry
EntityIdAndContext
Generated on Mon Oct 9 2023 13:39:00 for Open 3D Engine AzFramework API Reference by
1.9.6