Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::GemInfo Struct Reference

This struct stores gem related information. More...

#include <GemInfo.h>

Public Member Functions

 AZ_CLASS_ALLOCATOR (GemInfo, AZ::SystemAllocator)
 
 GemInfo (AZStd::string name)
 

Static Public Member Functions

static constexpr const char * GetGemAssetFolder ()
 
static constexpr const char * GetGemRegistryFolder ()
 

Public Attributes

AZStd::string m_gemName
 The name of the gem as seen in the gem.json.
 
AZStd::vector< AZStd::string > m_gemTargetNames
 The target name of loaded modules from the gem.
 
AZStd::vector< AZ::IO::Path > m_absoluteSourcePaths
 Where the gem's source path folder are located(as an absolute path)
 

Detailed Description

This struct stores gem related information.


The documentation for this struct was generated from the following file: