Raw digital with position 2D input event.
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#include <InputChannelDigitalWithPosition2D.h>
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| RawInputEvent (float normalizedX, float normalizedY, bool digitalValue) |
| Constructor.
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| AZ_DEFAULT_COPY (RawInputEvent) |
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| ~RawInputEvent ()=default |
| Default destructor.
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float | m_normalizedX |
| The normalized x position of the raw input event.
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float | m_normalizedY |
| The normalized y position of the raw input event.
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bool | m_digitalValue |
| The digital value of the raw input event (on|off)
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Raw digital with position 2D input event.
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Input/Channels/InputChannelDigitalWithPosition2D.h