Custom data struct used to initialize input contexts. More...
#include <InputContext.h>
Public Attributes | |
AZStd::shared_ptr< InputChannelEventFilter > | filter |
The filter used to determine whether an input event should be handled. | |
AZ::s32 | priority = InputChannelEventListener::GetPriorityDefault() |
The priority used to sort relative to other input event listeners. | |
bool | autoActivate = false |
Whether to activate (connect to the input notification bus) on construction. | |
bool | consumesProcessedInput = false |
Should the input context consume input that is processed by any of its input mappings? | |
Custom data struct used to initialize input contexts.