|
SpawnablePriority | m_priority { SpawnablePriority_Default } |
| The priority at which this call will be executed.
|
|
bool | m_checkAliasSpawnables { true } |
| Also checks if the spawnables referenced in the entity aliases that are marked to be loaded are loaded.
|
|
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h