Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::PanAxes Struct Reference

Axes to use while panning the camera. More...

#include <CameraInput.h>

Public Attributes

AZ::Vector3 m_horizontalAxis
 
AZ::Vector3 m_verticalAxis
 

Detailed Description

Axes to use while panning the camera.


The documentation for this struct was generated from the following file: