Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::SeedInfo Struct Reference

Public Member Functions

 AZ_TYPE_INFO (SeedInfo, "{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}")
 
 SeedInfo (AZ::Data::AssetId assetId, PlatformFlags platformFlags, const AZStd::string &path, const AZStd::string &seedListFilePath=AZStd::string())
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::AssetId m_assetId
 
PlatformFlags m_platformFlags
 
AZStd::string m_assetRelativePath
 
AZStd::string m_seedListFilePath
 

The documentation for this struct was generated from the following file: