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| AZ_RTTI (AZ::Render::QuadLightFeatureProcessor, "{F1E50245-5F05-475E-857F-221FB17C7E45}", AZ::Render::QuadLightFeatureProcessorInterface) |
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void | Activate () override |
| Perform any necessary activation and gives access to owning Scene.
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void | Deactivate () override |
| Perform any necessary deactivation.
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void | Simulate (const SimulatePacket &packet) override |
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void | Render (const RenderPacket &packet) override |
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LightHandle | AcquireLight () override |
| Creates a new quad light which can be referenced by the returned LightHandle. Must be released via ReleaseLight() when no longer needed.
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bool | ReleaseLight (LightHandle &handle) override |
| Releases a LightHandle which removes the quad light.
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LightHandle | CloneLight (LightHandle handle) override |
| Creates a new LightHandle by copying data from an existing LightHandle.
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void | SetRgbIntensity (LightHandle handle, const PhotometricColor< PhotometricUnitType > &color) override |
| Sets the intensity in RGB candela for a given LightHandle.
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void | SetPosition (LightHandle handle, const AZ::Vector3 &position) override |
| Sets the position for a given LightHandle.
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void | SetOrientation (LightHandle handle, const AZ::Quaternion &orientation) override |
| Sets the direction for a given LightHandle.
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void | SetLightEmitsBothDirections (LightHandle handle, bool lightEmitsBothDirections) override |
| Sets if the quad light emits light in both directions for a given LightHandle.
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void | SetUseFastApproximation (LightHandle handle, bool useFastApproximation) override |
| Sets whether to use a fast approximation instead of the default high quality linearly transformed cosine lighting.
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void | SetAttenuationRadius (LightHandle handle, float attenuationRadius) override |
| Sets the radius in meters at which the provided LightHandle will no longer have an effect.
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void | SetQuadDimensions (LightHandle handle, float width, float height) override |
| Sets the quad radius for the provided LightHandle.
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void | SetAffectsGI (LightHandle handle, bool affectsGI) override |
| Specifies if this light affects the diffuse global illumination in the scene.
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void | SetAffectsGIFactor (LightHandle handle, float affectsGIFactor) override |
| Specifies the contribution of this light to the diffuse global illumination in the scene.
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void | SetQuadData (LightHandle handle, const QuadLightData &data) override |
| Sets all of the the quad data for the provided LightHandle.
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const Data::Instance< RPI::Buffer > | GetLightBuffer () const |
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uint32_t | GetLightCount () const |
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| AZ_RTTI (AZ::Render::QuadLightFeatureProcessorInterface, "{D86216E4-92A8-43BE-A5E4-883489C6AF06}", AZ::RPI::FeatureProcessor) |
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virtual LightHandle | AcquireLight ()=0 |
| Creates a new quad light which can be referenced by the returned LightHandle. Must be released via ReleaseLight() when no longer needed.
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virtual bool | ReleaseLight (LightHandle &handle)=0 |
| Releases a LightHandle which removes the quad light.
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virtual LightHandle | CloneLight (LightHandle handle)=0 |
| Creates a new LightHandle by copying data from an existing LightHandle.
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virtual void | SetRgbIntensity (LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor)=0 |
| Sets the intensity in RGB candela for a given LightHandle.
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virtual void | SetPosition (LightHandle handle, const AZ::Vector3 &lightPosition)=0 |
| Sets the position for a given LightHandle.
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virtual void | SetOrientation (LightHandle handle, const AZ::Quaternion &lightOrientation)=0 |
| Sets the direction for a given LightHandle.
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virtual void | SetLightEmitsBothDirections (LightHandle handle, bool lightEmitsBothDirections)=0 |
| Sets if the quad light emits light in both directions for a given LightHandle.
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virtual void | SetUseFastApproximation (LightHandle handle, bool useFastApproximation)=0 |
| Sets whether to use a fast approximation instead of the default high quality linearly transformed cosine lighting.
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virtual void | SetAttenuationRadius (LightHandle handle, float attenuationRadius)=0 |
| Sets the radius in meters at which the provided LightHandle will no longer have an effect.
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virtual void | SetQuadDimensions (LightHandle handle, float width, float height)=0 |
| Sets the quad radius for the provided LightHandle.
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virtual void | SetAffectsGI (LightHandle handle, bool affectsGI)=0 |
| Specifies if this light affects the diffuse global illumination in the scene.
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virtual void | SetAffectsGIFactor (LightHandle handle, float affectsGIFactor)=0 |
| Specifies the contribution of this light to the diffuse global illumination in the scene.
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virtual void | SetQuadData (LightHandle handle, const QuadLightData &data)=0 |
| Sets all of the the quad data for the provided LightHandle.
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| AZ_RTTI (FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") |
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| AZ_CLASS_ALLOCATOR (FeatureProcessor, AZ::SystemAllocator) |
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Scene * | GetParentScene () const |
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virtual void | Activate () |
| Perform any necessary activation and gives access to owning Scene.
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virtual void | Deactivate () |
| Perform any necessary deactivation.
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virtual void | ApplyRenderPipelineChange (RenderPipeline *pipeline) |
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virtual void | AddRenderPasses (RenderPipeline *pipeline) |
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virtual void | PrepareViews (const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) |
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virtual void | Simulate (const SimulatePacket &) |
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virtual void | Render (const RenderPacket &) |
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virtual void | OnEndCulling (const RenderPacket &) |
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virtual void | OnRenderEnd () |
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