Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo(). More...
#include <vk_mem_alloc.h>
Public Attributes | |
VkDeviceSize | offset |
Offset of the allocation. More... | |
VkDeviceSize | size |
Size of the allocation. More... | |
void *VMA_NULLABLE | pUserData |
Custom pointer associated with the allocation. More... | |
Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().
VkDeviceSize VmaVirtualAllocationInfo::offset |
Offset of the allocation.
Offset at which the allocation was made.
void* VMA_NULLABLE VmaVirtualAllocationInfo::pUserData |
Custom pointer associated with the allocation.
Same value as passed in VmaVirtualAllocationCreateInfo::pUserData or to vmaSetVirtualAllocationUserData().
VkDeviceSize VmaVirtualAllocationInfo::size |
Size of the allocation.
Same value as passed in VmaVirtualAllocationCreateInfo::size.