Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSDFCollisionSystem Class Reference

Public Member Functions

void Initialize (EI_Device *pDevice)
 

Public Attributes

std::unique_ptr< EI_PSOm_InitializeSignedDistanceFieldPSO
 
std::unique_ptr< EI_PSOm_ConstructSignedDistanceFieldPSO
 
std::unique_ptr< EI_PSOm_FinalizeSignedDistanceFieldPSO
 
std::unique_ptr< EI_PSOm_CollideHairVerticesWithSdfPSO
 

The documentation for this class was generated from the following file: