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std::vector< TressFXObject > | objects |
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std::vector< std::unique_ptr< CollisionMesh > > | collisionMeshes |
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TressFXUniformBuffer< TressFXViewParams > | viewConstantBuffer |
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std::unique_ptr< EI_BindSet > | viewBindSet |
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TressFXUniformBuffer< TressFXViewParams > | shadowViewConstantBuffer |
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std::unique_ptr< EI_BindSet > | shadowViewBindSet |
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TressFXUniformBuffer< TressFXLightParams > | lightConstantBuffer |
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std::unique_ptr< EI_BindSet > | lightBindSet |
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std::unique_ptr< EI_Scene > | scene |
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The documentation for this struct was generated from the following file:
- Gems/AtomTressFX/External/Code/src/TressFXSample.h