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  | CollisionMesh (EI_Scene *gltfImplementation, EI_RenderTargetSet *renderPass, const char *name, const char *tfxmeshFilePath, int numCellsInXAxis, float SDFCollMargin, int skinNumber, const char *followBone) | 
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void  | SkinTheMesh (EI_CommandContext &context, double fTime) | 
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void  | AccumulateSDF (EI_CommandContext &context, TressFXSDFCollisionSystem &sdfCollisionSystem) | 
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void  | ApplySDF (EI_CommandContext &context, TressFXSDFCollisionSystem &sdfCollisionSystem, TressFXHairObject *strands) | 
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void  | GenerateIsoSurface (EI_CommandContext &context) | 
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void  | DrawIsoSurface (EI_CommandContext &context) | 
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void  | DrawMesh (EI_CommandContext &context) | 
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The documentation for this class was generated from the following file:
- Gems/AtomTressFX/External/Code/src/SDF.h