Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AudioControls::IUndoControlOperation.
Public Member Functions | |
CUndoControlRemove (AZStd::shared_ptr< CATLControl > &pControl) | |
Protected Member Functions | |
int | GetSize () override |
void | Undo (bool bUndo) override |
void | Redo () override |
Protected Member Functions inherited from AudioControls::IUndoControlOperation | |
void | AddStoredControl () |
void | RemoveStoredControl () |
Additional Inherited Members | |
Protected Attributes inherited from AudioControls::IUndoControlOperation | |
TPath | m_path |
CID | m_id |
AZStd::shared_ptr< CATLControl > | m_pStoredControl |