Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits IUndoObject.
Inherited by AudioControls::CUndoControlAdd, and AudioControls::CUndoControlRemove.
Protected Member Functions | |
void | AddStoredControl () |
void | RemoveStoredControl () |
Protected Attributes | |
TPath | m_path |
CID | m_id |
AZStd::shared_ptr< CATLControl > | m_pStoredControl |