Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ATLEntityData.h>
Public Member Functions | |
SATLSourceData (const SAudioSourceInfo &sourceInfo) | |
Public Attributes | |
SAudioSourceInfo | m_sourceInfo |
AudioSystemImplementation may use this base class for a middleware-specific audio source. (e.g. a middleware-specific source ID, language, collection, and file ID of an external source)