Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzToolsFramework::GenericPropertyHandler< GradientPreviewDataWidget >.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (GradientPreviewDataWidgetHandler, AZ::SystemAllocator) | |
AZ::u32 | GetHandlerName () const override |
bool | ReadValueIntoGUI (size_t index, GradientPreviewDataWidget *GUI, void *value, const AZ::Uuid &propertyType) override |
void | ConsumeAttribute (GradientPreviewDataWidget *GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader *attrValue, const char *debugName) override |
QWidget * | CreateGUI (QWidget *pParent) override |
void | PreventRefresh (QWidget *widget, bool shouldPrevent) override |
Static Public Member Functions | |
static void | Register () |
static void | Unregister () |