Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherited by GraphCanvas::AssetIdDataInterface, GraphCanvas::BooleanDataInterface, GraphCanvas::ComboBoxDataInterface, GraphCanvas::EntityIdDataInterface, GraphCanvas::NumericDataInterface, GraphCanvas::ReadOnlyDataInterface, GraphCanvas::StringDataInterface, and GraphCanvas::VectorDataInterface.
Public Member Functions | |
void | RegisterDisplay (NodePropertyDisplay *display) |
virtual void | SignalValueChanged () |
virtual bool | EnableDropHandling () const |
virtual AZ::Outcome< DragDropState > | ShouldAcceptMimeData (const QMimeData *mimeData) |
virtual bool | HandleMimeData (const QMimeData *mimeData) |
Protected Member Functions | |
const NodePropertyDisplay * | GetDisplay () const |