Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::DataInterface.
Public Member Functions | |
virtual AZStd::string | GetString () const =0 |
virtual void | SetString (const AZStd::string &value)=0 |
virtual bool | ResizeToContents () const |
Public Member Functions inherited from GraphCanvas::DataInterface | |
void | RegisterDisplay (NodePropertyDisplay *display) |
virtual void | SignalValueChanged () |
virtual bool | EnableDropHandling () const |
virtual AZ::Outcome< DragDropState > | ShouldAcceptMimeData (const QMimeData *mimeData) |
virtual bool | HandleMimeData (const QMimeData *mimeData) |
Additional Inherited Members | |
Protected Member Functions inherited from GraphCanvas::DataInterface | |
const NodePropertyDisplay * | GetDisplay () const |