Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::SceneHelper, GeometryNotificationBus::Handler, GraphCanvas::SceneNotificationBus::Handler, and AZ::SystemTickBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (GestureSceneHelper, AZ::SystemAllocator) | |
void | Activate () |
void | Deactivate () |
void | TrackElement (const AZ::EntityId &elementId) |
void | ResetTracker () |
void | StopTrack () |
void | OnPositionChanged (const AZ::EntityId &itemId, const AZ::Vector2 &position) override |
void | OnSettingsChanged () |
void | OnSystemTick () override |
Public Member Functions inherited from GraphCanvas::SceneHelper | |
AZ_CLASS_ALLOCATOR (SceneHelper, AZ::SystemAllocator) | |
void | SetSceneId (const AZ::EntityId &sceneId) |
const AZ::EntityId & | GetSceneId () const |
void | SetEditorId (const EditorId &editorId) |
const EditorId & | GetEditorId () const |
Protected Member Functions | |
void | OnEditorIdSet () override |