Open 3D Engine GraphCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphCanvas::SceneHelper Class Reference

Inherited by GraphCanvas::GestureSceneHelper, and GraphCanvas::MimeDelegateSceneHelper.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SceneHelper, AZ::SystemAllocator)
 
void SetSceneId (const AZ::EntityId &sceneId)
 
const AZ::EntityId & GetSceneId () const
 
void SetEditorId (const EditorId &editorId)
 
const EditorId & GetEditorId () const
 

Protected Member Functions

virtual void OnEditorIdSet ()
 

The documentation for this class was generated from the following file: